radferth said:There are too many folks who want to have played AQ but have not. Email me if you are interested in playing an ENWorld-hosted AQ game. Probably 3rd ed, but maybe 2nd. Be warned I've not played on ENWorld before, and my one attempt at running a game on Yahoo groups scared off all my players after the first goblin ambush.
DungeonmasterCal said:www.birthright.net has revamped the setting for 3.5, and done a pretty durned good job of it!
der_kluge said:Where? I can't find anything but BR stuff there.
Sleepy Voiced said:Another design element of AQ that really made it work, at least for me, was the consistency of the art. Almost all of the interior art was by Karl Waller. He really had the feel and mood down. I guess TSR was going for the same idea with DiTerlizzi and Planescape (although Planescape was a much larger line and DiTerlizzi left before it ended). I wish WotC would investigate that model. I think having such a strong unity in the visual presentation helps a product to establish a real identity.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.