Two assassins encounter a giant and a man-at-arms, guarding the door of an inn where their patron stays. The PC-assassins use several tactics to minimize their risk.
Daggerman (D): Psst! Under, I'm back. The mark's last guard is talking with her on the first floor. They won't go quietly.
Undertaker (U): Right. Yarel's diversion of the watch won't last long. Let's take these two at the door, and hope the mark doesn't hear from inside.
D: Should I get the "drop" on the big one? (brandishes daggers)
U: Ugh, we don't have time for you to sneak up there. Just go around the side, I'll shoot the giant, and finish up with the pike. You stab it in the back, and hopefully it drops before the man-at-arms gets to us.
D: I sneak away.
Guide of Modos (GM): Daggerman, roll physical (physical contest) to sneak into position. (Daggerman gets an 8 result.) Remember, there's a lantern at the inn door, and bright moonlight all about. Everyone but the watch has turned in.
D: Do we know where the man-at-arms is on his patrol?
GM: You can't see him, but he went around the side opposite where you are.
U: I give Dagger about fifteen seconds to get ready, then I draw and loose on the giant.
GM: Roll damage. (Undertaker rolls 6, GM subtracts 2 for the giant's leather armor, and adds 4 to the giant's damage pool.) En guarde! (Everyone rolls initiative contests.) You hit the giant in the chest, but it must not have sunk deep because the giant shouts and reaches up with its off-hand to break the arrow off. It stands up, greataxe in its other hand. Daggerman, you're first.
D: I wait for the giant to go after Under. And I listen for the man-at-arms.
GM: That's dividing up your attention. Want to use an action to listen for him?
D: Sure. (Rolls mental.) 5. I hope he's not too quiet.
GM: Undertaker's next. The giant is charging in your direction!
U: I drop the bow, ready my pike, and use Spearman (small size perk) to keep the giant at bay.
GM: The giant reacts by charging you, moving into offensive posture, and you mark it as defensive with Spearman.
U: I'm done. Saving my last action for later.
D: I want to react by sneaking up on the giant.
GM: You're a little late, Daggerman. The giant is already taking a big swing at Undertaker, and you hear someone running up around the inn corner. (Rolls physical with Armed skill for the giant.)
D: Okay, I'll still charge the giant. I want to get its back before the man-at-arms shows up.
GM: Going sneaky, or not?
D: Going fast, so I don't get backstabbed myself!
GM: The giant's big swing misses as Undertaker dances away in defensive posture. 1 damage. It roars, and tries to get closer to you, Undertaker. Daggerman runs up behind, and you hear a shout from the inn corner as the man-at-arms announces his arrival. "Alarm! Alarm! Brigands!"
U: So, I have initiative on the giant, right? I'll counterattack with the pike, and just hope the giant doesn't have a bonus (fourth) action. (Rolls 12 to attack, and 5 damage.)
GM: Pro (telling Undertaker the attack's quality), but the giant avoided impalement. What happened, Undertaker?
D: I react by backstabbing the giant. It might be my last chance! (Rolls 9 to attack, 4 damage, and adds 2 damage for the backstabber perk.)
U: I made a thrust for its head, but had to back off as it approached.
GM: As the giant closes with Undertaker, Daggerman runs up and?
D: I cut its spinal cord in two for 6 damage!
GM: You stab its back, and your blade goes deep, but not to its hilt. The giant spins, swinging its axe high, over your head, Daggerman. You notice it stagger a bit when it does so . . .
D: Can I get a hero point if I leave the dagger stuck in its back?
GM: I know how many daggers you have. That's not exactly a sacrifice, but it might pay off in a different way.
D: Okay, I leave that dagger in its back.
GM: The man-at-arms rushes up, ready to fight. New round, Daggerman's up.
D: Here we go! I quick-draw a dagger (quick draw perk), take a defensive swipe at the man-at-arms, and then use Dagger Skillz (hero point) to chuck a dagger into the same slot where I left the first one in the giant.
GM: Well, one action at a time. Roll your swipe. The man-at-arms parries (rolls defense).
D: 16 attack, 1 damage.
GM: Pro. The man-at-arms stumbles a bit, trying to keep his nose in place under his halfhelm. The giant is keeping an eye on you, after what you did earlier.
D: Curses. I'm still using my Dagger Skillz, but if it's facing me, I'll chuck a dagger into the back of its hand, so hopefully it has to use the greataxe one-handed. (Rolls attack and hero point.) Is 17 good?
GM: The giant wasn't expecting you to throw the dagger, so, yes. It sinks into the giant's hand, maybe even into the axe-haft. The giant roars again, and takes its good hand off the axe, thinking about pulling the dagger out.
D: So it's disarmed? Cool, I'm done.
GM: Not disarmed, but the axe is no longer ready. Undertaker?
U: Are both enemies in offensive posture now? (GM affirms) I back off to get my pike in range. Then I'll try and finish off the giant. (Rolls 14 attack, 7 damage.)
GM: The giant wants to defend, but it wants to pull the dagger out more, so it reacts by doing that. (Compares damage to max damage) Your pike sinks in, Undertaker. How do you finish it?
U: I thrusted high, piercing a lung, and pushing it so it falls over on the man-at-arms.
GM: The man-at-arms isn't quite close enough, but the giant makes horrible gasping sounds as it falls over, struggling to breathe. Are you done?
U: Yes, I'll let the man-at-arms make the next move.
GM: He moves fast, while you're watching the giant topple. Daggerman, his sword point comes at your head! (Rolls, waiting for Daggerman's defense, if any.)
D: Uh oh. I . . . counterattack. I'm better than he is. (Rolls 13 attack, 2 damage, plus 2 backstabber perk damage.)
U: Bad idea. His weapon is bigger than yours . . .
GM: And his armor is heavier, too.
U: . . . I'd better attack too, so this doesn't get too ugly. (Rolls 9 attack, 3 damage.)
GM: You two struggle to cut through his mail shirt, and he does 8 damage to Daggerman. Ouch! What happens?
D: Gods! That's a lot. I dove in, dagger-high, without realizing that he was already stabbing at me, and I get stabbed myself. After protection, I have 4 health, Under!
U: Well, I'm a pikeman, not a healer. I think we took too long dropping the giant . . .
GM: The man-at-arms doesn't like his odds, despite Daggerman's stab-wound. He turns and runs, shouting for watchmen.
D: Stab him, Under!
U: I'm out of actions this round. He's going to get away.
GM: Do you give chase, or pursue your mark inside the inn?