Theory of Games
Storied Gamist
Well. It's a tabletop roleplaying game not a combat simulator, so there's layers of abstractionThey're super abstract.

Well. It's a tabletop roleplaying game not a combat simulator, so there's layers of abstractionThey're super abstract.
Well. It's a tabletop roleplaying game not a combat simulator, so there's layers of abstraction![]()
Exactly why I haven't run D&D in years.At a certain point abstraction can end up moving the decision points above where there's any meaningful tactics however (note: I'm not familiar with the rules referenced so I can't say if that's true there, but "super abstract" doesn't bode well).
Exactly why I haven't run D&D in years.