what makes for a great prison break?

I did the prison break about 6 sessions ago. What worked well...
-other prisoners all had some kind of sob story
-other prisoners also bid for character's to set them free
-low level weak guards to sneak by and/or kill (5 hp)
-standard ogre to test their strength
-various lock mechanisms to keep them guessing as to how they work
---basically, overall, it was a low security prison.
 

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