Quasqueton
First Post
Go to Walmart and buy one of the 10"? Silver Surfer action figures for $6. This represents a 50'-tall greater stone golem. Something that can be heard walking from a good distance as it patrols the city. Something that towers over many buildings. When you put the action figure on the battlegrid, the Players/PCs will immediately know it is something they should avoid. [A greater stone golem is listed as Huge, but the action figure represents something Gargantuan. Adjust its size modifiers in its stat block, and you're golden.]What I would like is some sort of monster to be stalking them amongst the ruins; a continuous threat that hampers their exploration of the city (but doesn't drive them away screaming) but that won't be just fought and dealt with all at once.
The stone golem is CR 16. But as it only has a speed of 20', the PCs should be able to outrun it. It has no ranged capabilities -- so long as the PCs stay away from it, it can't hurt them. And as it has no intelligence, it is easy to outsmart. [Once PCs are out of sight, they are out of its mind.]
The action figure drives home the danger of the creature in a visual way. This is something that the PCs will always have to be mindful of. Something that will always be around as a threat. But something that can relatively easily be avoided without confrontation.
I did something similar with an eldar treant represented by a Treebeard action figure. When the Players saw the "mini" on the battlegrid, they knew it was badass.
Quasqueton