Yaarel
🇮🇱He-Mage
The Taxonomy of D&D Creature Types looks something like the following.
Notes
Speculatively, what makes a Monstrosity monstrous is its simultaneous blending of biology and undeath construction. It is neither Undead nor Living, but both. Typically, it results from individuals who do necromantic engineering to intentionally rupture the natural processes of the Material plane. A frankenstein.
Two sapient Types evolve from the Beast Type. The many Humanoid Species ultimately radiate from an apelike Species, the many Dragon from snakelike. The sapience transcends their beastly origins, via adaptation to the unknown, often self-modifying via magic, thus classifying new Types.
Strictly speaking, the Material plane is the emptiness of spacetime. Positive Energy enters it via forms of the Elemental plane, thus becoming matter and activity. From this matter, biological Life springs.
Notes
Speculatively, what makes a Monstrosity monstrous is its simultaneous blending of biology and undeath construction. It is neither Undead nor Living, but both. Typically, it results from individuals who do necromantic engineering to intentionally rupture the natural processes of the Material plane. A frankenstein.
Two sapient Types evolve from the Beast Type. The many Humanoid Species ultimately radiate from an apelike Species, the many Dragon from snakelike. The sapience transcends their beastly origins, via adaptation to the unknown, often self-modifying via magic, thus classifying new Types.
Strictly speaking, the Material plane is the emptiness of spacetime. Positive Energy enters it via forms of the Elemental plane, thus becoming matter and activity. From this matter, biological Life springs.
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