What New WotC Base Classes are you using

Which WotC classes are you using (or plan to use)?

  • Mystic (Dragonlance)

    Votes: 39 7.7%
  • Noble (Dragonlance)

    Votes: 35 6.9%
  • Artificer (Eberron)

    Votes: 170 33.5%
  • Psion (Expanded Psionics)

    Votes: 264 52.1%
  • Psychic Warrior (Expanded Psionics)

    Votes: 246 48.5%
  • Soulknife (Expanded Psionics)

    Votes: 183 36.1%
  • Wilder (Expanded Psionics)

    Votes: 165 32.5%
  • Hexblade (Complete Warrior)

    Votes: 186 36.7%
  • Samurai (Complete Warrior)

    Votes: 74 14.6%
  • Swashbuckler (Complete Warrior)

    Votes: 230 45.4%
  • Favored Soul (Complete Divine/Minis Handbook)

    Votes: 157 31.0%
  • Healer (Minis Handbook)

    Votes: 84 16.6%
  • Marshal (Mini's Handbook)

    Votes: 101 19.9%
  • Warmage (Complete Arcane/Minis Handbook)

    Votes: 161 31.8%
  • Shugenja (OA/Complete Divine)

    Votes: 95 18.7%
  • Spirit Shaman (Complete Divine)

    Votes: 111 21.9%
  • Wu Jen (OA/Complete Arcane)

    Votes: 101 19.9%
  • Warlock (Complete Arcane)

    Votes: 189 37.3%
  • I will Probably Use the Ones in Complete Adventurer

    Votes: 144 28.4%
  • I only use the base classes in the PH

    Votes: 86 17.0%

Remathilis

Legend
Since the advent of 3.5, lots of new core classes have made their way into WotC books. I'm wondering, which are people using for their games and which are mostly ignored.

Realizing the pleathora of third party material, I'm limiting this to WotC products only.
 

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I allow all of the new ones except for Favored Soul(just bothers me that its so much better than the Sorcerer, and I'm too lazy at this point to change that), Swashbuckler(well, don't really not allow it as much as hate it so much that my players would get dice thrown at them at the mention of it ;)), and the CW Samurai. Ugh...I hate that Samurai. Love the OA one, though.
 

I allow the Mystic and Noble from Dragonlance in any setting, since the heroic nobleman and the introspective mystic are basic fantasy archetypes that belong in any setting (and I personally like Mystics since they provide a way to have a flexible fantasy priest that isn't the heavily armored and cliche D&D cleric). No PC's have yet used them yet.

I also allow the Expanded Psionics Handbook, and one PC in my game intends to multiclass into Psychic Warrior (for a Monk/Psy-Warrior), and one PC with Wild Talent who's building toward psychic feats but no Psi class.

I've avoided a lot of the other base classes, since I personally dislike most of the ones in the Mini's handbook (too frikkin powerful, and too specialized for a base class IMO). I also really, really dislike the CW Samurai; Samurai were not all about dual-wielding their daisho. That was one particular fighting style, and a fairly uncommon (but cinematic and memorable) one at that. If I had a PC who wanted to be from an oriental area and play a Samurai, I'd haul out OA and see if I needed to do anything to revise it's Samurai.
 


Swashbuckler (although nearly all the options in AEG's Swashbuckling Adventures make a better choice), Spirit Shaman, Warlock and/or Warmage. The Scout from the Complete Adventurer will undoubtedly see use in my campaign, as well.

As for the CW Samurai? Absolutely junk. It seems they vaguely based this concept of a samurai on the Dragon clan of Rokugan. One clan that developed a two-weapon fighting style is a nice feature for a campaign setting, but basing a generic class on a small sub-sect is just silly.
 
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I'm using the Warmage from Complete Arcane for my character in our al-Qadim game, though it almost got beaten out by the Warlock. I figure the party could use a hellcaster more than they could a creepy guy (since the sha'ir provides our utility spellcasting, but he doesn't do combat spells much).

I used the psion for our epic game (all 1.5 sessions...sigh...). Haven't used any others, though I'll be interested in looking at Scout.

Brad
 

Artificer, Psion, Psychic Warrior, Soulknife, and Wilder. Can you tell I'm running an Eberron game? ;)

Mystic, Noble (I am running DL after all), Psion and Psychic Warrior. You don't need anymore than that.

I agree. I'm running a diffrent campaign world than you but the concept is the same. I like psionics enough that I've decided to use all four of the psionic classes from the XPH. Besides, the idea of an Elan Soulknife as a villan was too good to pass up. :D
 

My Rokugan game has had all kinds of wacky things show up. There's a Lion Courtier/Marshal as a PC, and a Psion has showed up as a Kolat NPC. There's a Psychic Rogue in the party (from Mind's Eye on the WotC site). The party has also included an Artificer as a Kaiu smith. A few NPCs probably would have used the Swashbuckler class, had I needed to stat them up. I haven't, so it hasn't seen any use in that game, though there is a Swashbuckler in my Wednesday game.
 


I used OA Samurai (renamed as Clanwarden, the dwarven favored class, along with fighter), Sohei, Psion, Psychic Warrior, Wu-Jen (renamed elementalist, the elven favored class, along with wizard), Healer, and Marshall.

That's for the WotC base classes. I've also borrowed a few from AU, and made up my own.
 

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