Shard O'Glase
First Post
Quasi realistic hopes
1. sorcerer better skill list, no need for components.
2. min of 4 skill points for a class.
3. remove paladin/monk multiclass restirciotns
4. remove druid weapon/armor restricitons.
My pipe dream hopes.
1. bring more and more into the skill system, including BAB.
2. remove generalist spellcasters, make all the spellcasters extremely focussed.(you are necromancer, you cast necromancy spells and that's it for example.)
3. remove many of the spells that duplicate other classes abilities, like knock. If a mage wants to get through a door, he/she should teleport past it or blast it off its hinges.
4. improve every classes class skill selection, with a large list of skills that are class skills for everyone.(bare min of profession/craft/perform), make a few more skills exclusive.
Absurd crack dream:which might invalidate some of above.
Drop the game down to 3 classes. Fighter, skill master, spellcaster. Show some classic D&D archtypes, using these classes, through a combinaiton of feats, skills, and multiclassing.
1. sorcerer better skill list, no need for components.
2. min of 4 skill points for a class.
3. remove paladin/monk multiclass restirciotns
4. remove druid weapon/armor restricitons.
My pipe dream hopes.
1. bring more and more into the skill system, including BAB.
2. remove generalist spellcasters, make all the spellcasters extremely focussed.(you are necromancer, you cast necromancy spells and that's it for example.)
3. remove many of the spells that duplicate other classes abilities, like knock. If a mage wants to get through a door, he/she should teleport past it or blast it off its hinges.
4. improve every classes class skill selection, with a large list of skills that are class skills for everyone.(bare min of profession/craft/perform), make a few more skills exclusive.
Absurd crack dream:which might invalidate some of above.
Drop the game down to 3 classes. Fighter, skill master, spellcaster. Show some classic D&D archtypes, using these classes, through a combinaiton of feats, skills, and multiclassing.