GreatLemur
Explorer
That always seemed like a far superior method, to me. Action points should be treated almost like Iron Heroes tokens: gained quickly, spent frequently, impossible to hoard, and represented by physical objects (poker chips, etc.) rather than numbers on paper.SpiderMonkey said:If I ever DM again (let's see how grad school treats me), I'll probably use them but emulate Mutants & Masterminds system of handling it per session (I dunno, maybe 2 or 3?) rather than a set and expendable amount. What do you guys think?
I love the Tome of Battle, but the pre-gen Warblade I handed one of my players for the "Let's teach the White Wolf players D&D Third Edition!" game I'm running has turned out to be a little bit of a monster. I cannot see how this class is balanced with the Fighter, at least at first level. Next time around, there will be houserules.Ogrork the Mighty said:Tome of Battle - The Book of Nine Swords.
Never again.
That sounds like a bit of an overreaction. How many Clerics with that one, specific, rather odd domain would you expect to run into? Depends on how evil your DM is, I guess.Tetsubo said:If introduced after a player starts playing a Warforged it is just slimy... and if I knew that domain existed in a campaign I would never play a Warforged. You might as well just ban the race... I see the creation of this domain as a supremely vindictive act on the part of a game designer... absurd and obscene...
I have to agree that it sounds kind of absurd, though.