Wofano Wotanto
Hero
I've played extensively when it was new, and it should certainly qualify for consideration if primarily nautical games appeal. Nice level of detail to the setting, neither too dense nor too shallow for my tastes. I'd add Sundered Skies to the list as well if it weren't for the Dwarf/elf proscription. Pity, the drakin and wildlings are pretty neat, and orcs are playable without much the taint of Tolkein on them.I haven't had the opportunity to play it myself, but I hear good things about the 50 Fathoms setting for Savage Worlds, and it seems to fit most of your criteria.
Barring a few rat-girls and invisible ghoul ladyfriends. The lads were very openminded when it came to romantic partners for a setting that is mostly plain old humans.TSR released 2Ed D&D rules to play in Lankhmar, Fritz Lieber’s story word, which is almost entirely human-centric.
Jorune is indeed beautiful, but its also scifi to a larger degree than even the fantasy-mecha game I recommended. You will be shooting blasters at aliens using psionics as magic and looting ancient Earth-tech from ruins.Oh my what is this amazing madness! The art alone! yes!
If that's not an issue and you can stomach the long-dead creator's ties to white supramcist/neo-nazi groups, the setting of Tekumel might be worth a look. The setting is scifi but it's buried so deep in history that it winds up feeling like fantasy, and boy, some of the non-himans are uniquely strange.
My advice would be to avoid everything sold by the Tekumel Foundation and search out 3PP without direct ties to the Barker cover-up. Jeff Dee produced Bethorm before the news broke, which has some lovely art and cardboard pawns because, well, it's Jeff Dee. Guardians of Order did just plain Tekumel, which was well made and also featured some strong, evocative artwork - but it's hard to get since GOO has been gone for years and the license even longer.
I would contend that there's a whole lot of Jack Vance in that setting's DNA as well. Really becomes obvious in the short fiction anthology they did way back when.Talislanta was designed specifically to break from Tolkien/D&D norms, no elves, dwarves, or orcs. Instead, it has dozens of original, often strange cultures and species, many of which draw inspiration from global mythologies, pulp fantasy, and Moorcockian weirdness rather than Western medieval tropes.
That is, of course, another selling point, not that you have to pay for any but a few Talsilanta books now since the archive went up.
Anyone going into Glorantha expecting Tolkein-esque Dwarves or elves out of Mostali or Aldryami is in for the shock of their life. And wait till they meet the trolls!The Mostali are dwarves, too.
