I've got another suggestion along the Narrativist-driven notion:I am going to throw out there Mortal Coil. I suspect that if she's going to play an RPG, she's going to need it to be very narrative-driven, and the diceless nature of the game as well as the manner in which the universe is constructed might be more her speed.*
Prime Time Adventures.
Very low dice, and it's about creating scenes and such. So, it's a good fit if you're wanting to move things along in a dramatic way similar to a TV show.