What should a cavedwelling druid be reincarnated as?


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Kobold...now there might be some silly goodness. Or a goblin, for that matter. And are minotaurs really only +2?! I thought they were +8 or +9, based on the excerpt from Savage Species. Given their reach, their natural armor, their strength, their con, and their charge abilities, I'd put them much higher than +2. Are you sure these ECLs are the latest listings?

A lizardman might be interesting: early on, we fought some earth-worshipping lizardman cultists, and after interrogating a few of them and finding out that they were unwilling to leave their evil cult behind, we executed them. My character has always felt guilty about that execution, so there might be a little bit of karma in coming back as an earth-worshipping lizardman. Hell, maybe i can climb out of a grave somewhere :).

And no Yogi Bear, Bagpuss. Thanks, but no thanks. :D

Daniel
 

Pielorinho said:
And are minotaurs really only +2?! I thought they were +8 or +9, based on the excerpt from Savage Species. Given their reach, their natural armor, their strength, their con, and their charge abilities, I'd put them much higher than +2. Are you sure these ECLs are the latest listings?

Actually, yes.

Savage Species split the abilities of a race away from the racial hit dice. I don't claim to fully understand if it is balanced yet, but you can play a minotaur (with no minotaur hit dice) as an ECL 2.

The rest of the normally listed ECL 8 is their 6 racial hit dice.
 

wolff96 said:

Savage Species split the abilities of a race away from the racial hit dice. I don't claim to fully understand if it is balanced yet, but you can play a minotaur (with no minotaur hit dice) as an ECL 2.

The rest of the normally listed ECL 8 is their 6 racial hit dice.

Ah, I misunderstood - I thought you were saying a full-on MM minotaur was ECL +2. A first-level minotaur in savage species gains no str bonus, no natural cunning, no con bonus, no scent, no reach, no keen senses, and no immunity to maze; all they get is a gore attack for 1d4 damage and a +2 to natural armor.

On the other hand, I don't think that a first-level minotaur is ECL +2; my impression is that they're ECL +0.

Edit: Description of the minotaur class, for reference.

Daniel
 
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I'd go with the lizardman; not only do you have that lizardman guilt trip going on, but it would also fit with that serpent wand business you mentioned earlier.

- Eric
 
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Aeolius said:
Myconid... granted, you'd be stuck underground :D

Would you believe I'd already thought of that? :)

On the plus side: the reincarnation ritual is likely to be performed by an insane fungus-druid, and we've already been making nervous jokes about what he'd bring somebody back as.

On the down side: until I get reincarnated, I'm playing said insane fungus-druid, and coming back as a myconid might be too much of a good thing.

The lizardman idea is looking intriguing, especially if it can be more of a serpent-man. Not a yuan-ti, because that'd be way too powerful, but something in-between lizardman and yuan-ti in appearance and abilities.

Daniel
 

What level Druid were/are you????? Wildshape sort of makes original forms mean a little bit less.

However, I would approach it from either the animal standpoint (Badger, Mole or burrowing insect) or elemental. The opportunity to play something as alien as an Earth Elemental would provide some interesting roleplaying challenges I would think.
 

Utrecht said:
What level Druid were/are you????? Wildshape sort of makes original forms mean a little bit less.

However, I would approach it from either the animal standpoint (Badger, Mole or burrowing insect) or elemental. The opportunity to play something as alien as an Earth Elemental would provide some interesting roleplaying challenges I would think.

I think I'll come back at ninth level, although I'm not sure. I've been at ninth level for about a dozen sessions or so -- the DM halted our XP for awhile because we were too powerful for the adventure.

I know I wouldn't allow an earth elemental PC without a lot of work. Besides being immune to crits, earth elementals can pass through stone, an amazingly useful ability.

An animal might work: although i'd have problems with equipment, I have the natural spell feat from MotW, so I'd be able to cast spells. But I'd still seriously consider the shifter PrC, so that I could use equipment and function in polite society.

Daniel
 

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