d20Dwarf
Explorer
I chose not to use the word "epic" in the title so as not to confuse "epic levels" of D&D with what I'm talking about. Because really, the Epic Level Handbook seems to have been designed from "how do we extrapolate 1-20 to higher levels" rather than the query that starts this thread.
I haven't seen a ruleset out there that tackles the question from the perspective of the legendary character, which is, in the end, the only question that matters to the player of such a character. "I can swim up a waterfall and tumble over clouds" isn't a real satisfying answer in my opinion...as I said, these are merely extrapolations.
I tried to address this question in the Dawnforge mechanics, but was constrained by the need to present the answer within the 1-20 paradigm and to appeal to the balance wonks and system nuts (I count myself among this number, but not exclusively). I think it's a fair job.
But what would I do if I was creating a truly legendary OGL system for characters like Conan, Elric, and Druss? I may very well find out soon, or we might just get an interesting thread out of it. So again, I pose the central question:
What should legendary characters be able to do?
And a secondary question, if you feel inclined to answer:
What should legendary characters do? What adventures can they undertake? (Living in a city where everyone is high level and slaying advanced dragons and 3,000 hp beetles is an extrapolation...let's avoid those.
).
I haven't seen a ruleset out there that tackles the question from the perspective of the legendary character, which is, in the end, the only question that matters to the player of such a character. "I can swim up a waterfall and tumble over clouds" isn't a real satisfying answer in my opinion...as I said, these are merely extrapolations.
I tried to address this question in the Dawnforge mechanics, but was constrained by the need to present the answer within the 1-20 paradigm and to appeal to the balance wonks and system nuts (I count myself among this number, but not exclusively). I think it's a fair job.
But what would I do if I was creating a truly legendary OGL system for characters like Conan, Elric, and Druss? I may very well find out soon, or we might just get an interesting thread out of it. So again, I pose the central question:
What should legendary characters be able to do?
And a secondary question, if you feel inclined to answer:
What should legendary characters do? What adventures can they undertake? (Living in a city where everyone is high level and slaying advanced dragons and 3,000 hp beetles is an extrapolation...let's avoid those.
