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Guest 6801328
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I think any class should represent very clear type of character found in fantasy fiction and/or mythology. I'm having a real hard time trying to think of such a character that can't already be created with existing class, archetype, race and background combos. Spirit shaman is about the only one.
I for one would be pretty content with not introducing any more base classes and only extending sub-classes, especially if one were talking about official material. (Even if this thread is about what we'd like to see from Enworld, I always think about these questions in terms of official content expansion.)
That said, if a new class were going to be introduced officially to the game the concept I could get most excited about would be something that encapsulated the archetypes (if not necessarily the implementations from earlier editions of D&D) of the spirit-based, primitive or primalist caster. So something that encapsulates shaman, the witch doctor, fairy tale witches (the sort who have bubbling cauldrons and put curses on people), voodoo priest (or the popular misconception thereof), etc.
AND it seems like this would be the perfect class in which to implement the idea, discussed earlier in the thread, of a divine caster with warlock-like mechanics:
- Instead of Patrons you have spirit realms: Spirits of the Dead, Nature Spirits, etc.
- Instead of Invocations you have specific spirits that remain near to you and can be called upon (spirit of harmony, spirit of vengeance, spirit of fear, spirit of the hunter, etc.)