D&D 4E What sort of 3rd party 4e books do you want?


log in or register to remove this ad

Cadfan said:
7: A "magical girl" class. Fully anime styled. In 3e, this is actually the warlock class. In 4e, that may not be the case. If WOTC is too afraid to make a genuine magical girl, they can call it a warlock who has made a pact with celestials, or just a new class type that uses pact magic like a warlock, but pacts with good beings.

3e Warlock = magical girl.
Flies? Check.
Shoots rays of light at people? Check. They can even blind.
When wounded can recover her hit points and attack again? Check. Class feature.
High charisma? Check.
Fights with a sceptre? Check, though we call it a mace.

Hahahaha! Someone who sees it! I wrote a short joke sailor moon fanfic on this concept.
 


Nifft said:
Did someone say Elf Porn?

"Readied action: grease!", -- N
I thought the 3e feel was "Ugly ass elves" = AKA Mialee?

Oh, and people forgot "Psionics are pseudo-parapsychology and New Age with crystals and ectoplasm".
 

frankthedm said:
Monsters. Lots of them.
This goes without saying.

Honestly, if there's two things you can count on for publishers to put out, it will be: Monster books, and Class books. Those, I think, are the two biggest produced items for 3e. A notable 3rd would be adventures.

Greenfaun said:
Not just the monk class, but the big book of monks. Internal and esoteric martial arts and eastern mysticism, in a useful, balanced, attractive mechanical package. Yeah, I know, when pigs fly, but a man can dream. :)
I'll second this as long as we have more than just the Kung-Fu Mystic monk.

That's right, I'm talking about a straight up western-style unarmed Pugilist, a Greco-Roman Herculean wrestler/strongman, a Kung-Fu Mystic (Read: the 3e monk).

One thing I'd always imagined for monks was giving them something like battle stances or Altered States of Consciousness; an effect like a barbarian rage, but might let them fight in the Ethereal or Incorporeal foes, it might be a purely physical surge of speed and power (adrenaline surge/"bullet time"), etc.
 

Lord Xtheth said:
I realy liked the BoEF, it was a well designed supplement with rounded out, playable classes. I wouldn't mind seeing that one come out again.
Same here. The product was a quality product, and very well written. A 4e version of this product would give me a happy person. :D

Greenfaun said:
I can't be the only one who wants to see an RPG version of Avatar, the Last Airbender and i think the new powers system of 4E would work well for it. This could be so great if they manage to do it right.
I know what you mean. I myself want someone, possibly including myself, to make a 4e RPG version of Golden Sun, Legend of Zelda and Kingdom Hearts (video games). I don't anticipate it being very hard, or at least less difficult than a 3e version of the game would be.
 

Humor aside, I'd love to see a fully fleshed out hardback Arabian Adventures book. I don't think we got a really good Arabian book for 3E, so this would be high on my list.

Also, I'd love to see the Hawaiian flavored supplement, fully delving into unique magics, legends and mystical places.

As for remakes, a Relics & Rituals Rebound book compiling the first two books and updated would be a dream as well as seeing a 4E Masque of the Red Death (although I'd rather see this done as D20 Modern/Past) and a complete update of the Complete Book of Eldritch Might.
 

I want a fully-developed "Points of Light" campaign setting. Something that actually takes the bits of fluff we're getting (dragonborn empires, etc) and actually melds it into a fully-realized campaign setting with cities, important NPCs, and so on.

The book could also include:
Full descriptions of each of the Wizard Traditions, including their various histories, philosophies, and noteworthy current grandmasters. This would preferably include a paragon-path (read: prestige class) for each tradition. We've all had fun whining about "Golden Wyvern"; let's see what can be done to make it interesting!

The Feywild! I know "Faerie" is an old mythological concept, but I'd like to see it fully worked out in its 4e incarnation. What's it like traveling the Feywild, visiting ancient elven ruins and strange beasts? What kind of creatures are there that lend their power to enterprising warlocks, and to what end?

The elemental planes/maelstrom/whatever! What is this place like that combines all four elemental planes, and what role do demons play in it?

In-game myths and legends: each culture has its mythic heroes. I want to know what stories the nomadic dragonborn tribes tell over their campfires, what yarns the halfling travelers spin over a full pipe of tobacco and a pint of ale.

EDIT: One more - I'd like to see some good options for good-aligned warlocks. I'm not necessarily talking about new power sources (although that might be good too), but in-game organizations of warlocks who use their powers to positive ends. For example, a druid-like order of elves who make pacts with Fae powers to protect their majestic forests.
 
Last edited:

ZombieRoboNinja said:
The Feywild! I know "Faerie" is an old mythological concept, but I'd like to see it fully worked out in its 4e incarnation. What's it like traveling the Feywild, visiting ancient elven ruins and strange beasts? What kind of creatures are there that lend their power to enterprising warlocks, and to what end?
Good point; Mongoose & Goodman have a couple of books dealing with the 3E issue of fae, but there isn't too much to extrapolate. A sourcebook dealing with all of the intricacies is a fantastic idea.
 

Frukathka said:
Good point; Mongoose & Goodman have a couple of books dealing with the 3E issue of fae, but there isn't too much to extrapolate. A sourcebook dealing with all of the intricacies is a fantastic idea.
Which books are those?

And yes. I'd like to see someone tackle the Seelie/Unseelie courts, making deals (or trickign) fey, schemes and plots involving them, etc.
 

Remove ads

Top