Alnag said:I believe that the age of DM screen is over. I am rolling everything in front of the players, I comment on the game, I give advices on e.g. combat options if appropriate. I don't believe in the dichotomy DM vs. players of which the DM screen is a symbol. I thing we all are players, I am just the one with more options given (and with more characters to play).
Alnag said:I would argue, that this poll is not representative of the target population![]()
Alnag said:But I do not need the manufactured screen for that, do I?
Really, what are the tables good for? I never get this idea? The important numbers I know by heart, the unimportant I make up if needed. Which tables do you check on the screen actually?
Oh and one more... what is the whole thing about covering the rolls. I knew, I did it myself, but is it because of the surprise or so that you can forge the rolls or not reveal the monster stats or why? Is it because you want to save the players in case you roll to good, or rather make them hard time even if you roll bad. Or is it because you want to make the encounter really cool whatever you roll (and then why to even bother with rolling dice?)
So what is left? Maps probably. What would happen if players woud by accident see the game structure (be it dungeon of set of mystery clues - both could be made in form of map?)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.