IanB
First Post
Glyfair said:Gaining levels?
I think I made it perfectly clear what I meant, what with the whole second sentence and all.
Glyfair said:Gaining levels?
Gallo22 said:OThere is not a single thread of evidence <snip>..., that there are gamers who want risk-free games.
Grog said:No, it's cool. I just hear so much about players who want risk-free games around here that just for once, I'd like to see some evidence that these players actually exist in any significant numbers. I'm starting to think that the mythical player who wants everything handed to him on a silver platter is the EN World equivalent of the bogeyman.
Right, now that was a good post.Sundragon2012 said:Ok, now that I am tired coming off of a 12 1/2 hour shift and growing even more tired of an interesting thread turning into a crapfest, I'm going.
Thank you to those with constructive comments, criticism, insights, etc. Shame on you villians who would bring my sweet, sweet thread to a screeching halt.
Ye know who ye are and I curse ye from the depths of me bowls. May your mommy chase you out of her basement and into the light of day where no darkness can exist and may all your D&D books turn grim, gritty and low magic with a focus on resource management.![]()
Glyfair said:So, this is what this whole argument was about.
I submit they exist, but they are pretty rare and not worth mentioning. The real issue here is that people have different things they are willing to risk.
To take an example I've been discussing a lot lately...
Death. As I pointed out in another thread, death is not a necessary element in D&D to provide risk to the player characters. A game could be structured so that the PCs will never die unless they choose to die. When they fight they are risking things other than their life.
However, what is also clear from those discussions is that there are a large number of D&D players who feel that isn't playing D&D "right." Without the risk of death there is no risk, in their opinion. They wouldn't want to play D&D if there was no risk of death.
I think that's what this whole discussion comes down to. It's not that the players don't want a "risk-free game" (not most of them, anyway). However, they don't want to risk what the OP (and others) feel they should be required to risk.
Kahuna Burger said:The issue is insulting people who do exist through strawman arguments.
Kahuna Burger said:The problem is not people in this thread inventing gaming habits and insulting them, it's ascribing invented gaming habits to people who dare to discuss aspects of the game that are more or less fun for what they add, and insulting the real people using the imaginary gaming habits.
Gallo22 said:Sorry, I just couldn't resist.![]()
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