Sonny
Adventurer
For example, 4e (and I believe 3e) listed example encounter groupings according to monsters that commonly worked together such as fire salamanders being slaves to efreeti or kobolds riding dire weasels. For old DMs this stuff is a snap to improv, but not so for younger DMs.
Yes. 2e was chock full of this stuff, for example:
Displacer beasts have little to fear from other large predators, save perhaps trolls or giants. Some wizards and alchemists value their hides for use in certain magical preparations, and will offer generous rewards for them. The eyes of a displacer beast are a highly prized, if uncommon, good luck charms among thieves who believe that they will protect the bearer from detection.
I think so too. Back in the playtest there was a nice breakdown of treasure by pouch / chest / hoard that I thought was pretty well done. So far no word on morale, but it's not that complex. # appearing I suspect may have gone the way of the dodo, but time will tell.
I was hoping for it to be more like the 2e Monsterous Manual. I understand why they concentrated on number of monsters instead though, especially after people being disappointed with the limited selection of monsters in the 4e MM, and the fact that they aren't going to be publishing a ton of books every year.
However, I still think this Monster Manual is very good on its own, and I'm glad I bought it.
For those who enjoy reading entries for Monsters more like 2e's Manual, check out the 5th Edition Hackmaster Hacklopedia of Beasts. It's like 2e MM on steroids. A great read, and a beautiful book.