One nice thing about the OGL 1.0a is that you didn't have to worry if your choice of anything matched things in the SRD. So, for example, would a judge find duplicating all the ability scores in that order was a copyright violation? The descriptions of them? Who knows - but we didn't have to care.
Without the OGL, my question is, "What game vocabulary is universal? What showed up before the OGL and outside OGL/TSR/WotC?"
For example, googling says Villains and Vigilantes back in 1982 had Strength, Charisma, Intelligence, Hit Points, Carrying Capacity, and Movement Rate. (And now I want to see if I still have my copy so I can go through all the things in the rules).
If you have a favorite pre-OGL or non-OGL/TSR/WotC game, what vocabulary words are in it? Which are the same or different from D&D? What did the game call the things like Str, Int, etc... what did they call the damage they took? What dice were used to generate the abilities or roll to hit something? etc...
Without the OGL, my question is, "What game vocabulary is universal? What showed up before the OGL and outside OGL/TSR/WotC?"
For example, googling says Villains and Vigilantes back in 1982 had Strength, Charisma, Intelligence, Hit Points, Carrying Capacity, and Movement Rate. (And now I want to see if I still have my copy so I can go through all the things in the rules).
If you have a favorite pre-OGL or non-OGL/TSR/WotC game, what vocabulary words are in it? Which are the same or different from D&D? What did the game call the things like Str, Int, etc... what did they call the damage they took? What dice were used to generate the abilities or roll to hit something? etc...