DungeonmasterCal
First Post
While playing Mayfair's DC Heroes (a game I loved EXCEPT for the combat mechanics), we once had the FIRST ROUND of combat take over an hour and a half.. There were 13 players plus the GM, and each hero had his or her own villain to deal with (it was the big climax to a story arc that'd been building for over a year). When the last villain had his turn and it came back around to the top of the initiative chain, I stood up, said I'd be back, and went several blocks, grabbed a burger, then came back. It was still not my turn after I finished my meal.
We never played with a group that large again.
We never played with a group that large again.