Gentlegamer
Adventurer
"heretic"
Razz said:Her major problem is thinking too modern, and not enough medieval fantasy. In case you're all wondering, the setting is in Forgotten Realms and her Urban Druid is based in Waterdeep. I remember reading in City of Splendors: Waterdeep that they sort of have a "newspaper" outlet in the city. I have to scan through the book to find it, but I distinctly remembering finding it in there because it was something very modern and not expected (but with a place like Waterdeep, it was bound to happen).
Now she has a goal for her character. Since Waterdeep has no official sage's guild, her character will now plan to start one and form it into a "news" business for the city of Waterdeep.![]()
Well, in my case the DM had the planar invasion from another world. A dire thing indeed. An invasion that was halted when my character studied the language and culture of the invaders and realized that they simply wanted land. Since they come from a Suckworld (imagine Krypton from the Superman movies), everyone simply knew that you had to fight someone to get land. This was an archetypical concept that really never needed to be spoken allowed. When my cleric of Denier; god of glyphs, words, language, and ideas; successfully conveyed the alien concept that our world has uninhabited land ready for the taking, the dire delibitating invasion transformed into a friendly immigration.Nyaricus said:More info, pleaseI run Faerun, and would love to include this in my games somehow
![]()