Almacov
First Post
A generic adventure slots nicely into every campaign; it's a possible sell to 100% of groups.
While I don't have any stats to point to the idea that settings outsell adventures, and that's not an idea I'm interested in arguing, I do have to debate this quoted assertion.
I have never used, or been in a group that has used, a published adventure.
I have never purchased one, either.
I have, however, purchased campaign settings for the purposes of nabbing the game mechanics for use in my game, reading for pleasure, and maybe finding an interesting story idea or two.
I own many settings that I have never run games in, but that I've found worthwhile and useful purchases.
Adventures are the hard sells for me. (Though I've considered picking up Madness at Gardmore Abbey for the tokens, maps, and deck of many things.)
Again though, I and everyone I've played with may be anomalies;
It's entirely possible that adventures are more profitable than settings.
I find it quite likely they would be when purchased on a subscription basis a la Dungeon or Pathfinder.