hellbender said:
If you ever get ahold of a book called The Tolkien Reader, you will find an excellent essay called 'On Fairy Stories' in the section entitled Tree and Leaf.
hellbender
That book is one of the required books for a class I'm taking this term
FFG is putting out a suplement called Grimm, which they call "a game of kids trapped in a twisted fairy tale world, written by Richard Dakan of Enter the Zombie fame."... And it's for their Horizon series, which means its a game setting, not just an adventure.
I'll second changeling, but urge you to stick to the core book if you want the fairy-tale feel... The later books just WoD-ize it more and more. Particularly stay away from "Land of Eight Million Dreams", which is one of my favorite suplements, but isn't fairy-tale-esq at all.
I don't think you need any set rules about magic per say... IE, don't have it like "Bob has the Healing Gift, Joe has the Firestarting Gift"... Magic shouldn't really even be common place enough to think of it that way, among humans. Bob is a Healer. Joe is a sorcerer. Both are feared and have strange, horrible powers.
IMO.
Also do keep in mind that a lot of people's new-age conception of fairies as little glittery folk with flowers in their hair, dancing around sunshine and rainbows... is, well, nonsense. For that matter, most of your DnD creatures are far departed from their fairy counterparts... Dwarves, Trolls, Elves, Gnomes... All had a number of other connotations than just what DnD shows you.