Something that's bothered me for a while is that societies in most D&D settings don't really reflect the natural laws that govern their reality. I'm not entirely sure what happens in a world where people can recover from most wounds in a day and Raise Dead is a thing, but I'm pretty sure it's not Medieval World with a side order of Crazy Old Wizard In That Tower Over There. I realise that 5e tries to show that the class system is basically an abstraction of reality and only really applies to PCs, but I'm curious: what social, economic, legal and political changes do you think would be visible in a society where, say, 12% of the population have class levels (1% of each class) and all humans are vhumans who get to choose a feat? (I'm happy for this to be a conscious choice rather than random so most don't just end up with minor combat benefits). Levelled characters get the PC standard array, others get the peasant standard array (11, 11, 11, 10, 10, 10).