What would it take for you to be interested in a new (not reprint or rehash) setting?

Henry said:
It would have to buy me dinner and make out with me in the car, at this point. ;) Given the myriad settings from the third-party stuff, to out-of-print options, to WotC's vehemently supported Realms and Eberron, I just have zero need for a new campaign setting.


I generally feel the same way. Unless a setting came out that was so completely and totally different than anything else out there AND it just happened to fit my tastes, I don't anticipate getting on board with another setting.

It would have to be something so new and different that I can't even give you an example, since I'm not that imaginative. ;)

Edit: I like good support for a core book, but it's not a necessity for me to buy a setting. Ptolus, for instance, is massive enough that i don't think I'd ever need more material.
 

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I don't need a new setting, and I'd be much more excited about the return of out-of-print settings, but it would have to meet the following criteria:

  • Use the Great Wheel, or not doing anything that makes it difficult for me to replace the cosmology with the Great Wheel.
  • It has to use the planar exemplars (or at least not contradict their use)
  • Very little focus on political intrigue, mercantile houses, etc. This stuff bores me to tears.
  • Easy to integrate new and alternate systems (i.e. psionics, epic)
 

Shade said:
  • It has to use the planar exemplars (or at least not contradict their use)
  • Very little focus on political intrigue, mercantile houses, etc. This stuff bores me to tears.
See, that's part of the problem, I'd actually cross a campaign off my "to use/buy" list if it did those two things, preferring the opposite... Of course, that's why the OP asked the question though, to get all these answers.

BTW, if the OP is working on a campaign world that I'm likely to buy... ;)
 

I'd be interested in a non-Earth setting dominated by Cthulhoid entities. I'd like to see no demi-humans and a completely different system of magic, one centered upon conjuring, banishing, and binding Cthulhoid entities. I'd like to see human civilization sparse and scattered (similar to Blackmoor and the Wilderlands in this respect).
 

Whizbang Dustyboots said:
If so, what sort of setting would it be?
I would be absolutely interested in something:
1) Dark sword & sorcery with Conan and Lovecraftian flavor.
2) Absolutely no game mechanics, so I can use it with my system of choice. (I am eager to get the new Freeport book for that reason.)
3) Nice illustrations (black and white Frazetta style would be ideal, no dungeon-punk stuff) to convey the setting's flavor.
 

Pesonally, I'm always interested in new Campaign settings and Modules, as long as there's somehting about it that appeals to me, and it's reasonably priced for what I'm getting.

Sure, I'll never actually USE all the settings or modules I own, but they're always interesting to read, if nothing else. :)
 

Nikroecyst said:
Best homebrewed campaign I ever played in was Chrystaria. It was sort of Ebberon meets Anchient Egypt. Very well detailed, all the dietys were from egytian mythology, and the world was great for necromancers.
Great! Added to the homebrew list (see link in my sig. some post above). Can't believe I missed that one!
 


Whizbang Dustyboots said:
Given the number of settings out there, is there something that a publisher could release that's not a reprint/rehash/recreation/update of a previously available setting that would make you interested in picking it up?

If so, what sort of setting would it be?
Includes the core races by default (except possibly for gnomes - I never could get the point of gnomes).
Has much unexplored territory and DM's are informed - dependably - what areas will NEVER EVER be further detailed in future expansions, possibly never even referred to. Genuine terra incognita that is left for individual campaign uses.
Will NEVER EVER require knowledge of or ownership of even one expansion product to run ANY adventure ever officially produced for it unless that adventure includes any needed additional crunch.
Is geared to be a world where PC's can and WILL outshine NPC's eventually. What I mean by that is no NPC's positioned to be Mary Sue's, a deus ex machina, or Casey Jones for the DM.
Really great maps, covering at least one continent and including a full variety of earthly terrains and at least one sizeable ocean or sea.
Does not have 10,000 years of history carved in stone, again for purposes of customizing history to fit random, unfolding events in an ongoing campaign.
Does not assume that long-established stereotypes have to be upheld as regards the races and associated political entities, but also does not feel that those stereotypes need to be dumped in the crapper just for the sake of change.

And yet, there has to be elements about it that make me want to run THAT setting over just making it up myself, and that's something I'm not sure I can really define. I'll just know it when I see it.
 

It would have to have:

Either only humans as a playable race or introduce playable races unique to the setting, in place of - not in addition to - the D&D core races.

Low magic or no explicit magic - everything 'magical' could be explained as pre-human superscience or smoke and mirrors. On the flip side, magic isn't explicitly ruled out, either.

Steampunk or Pulp superscience, and a late 19th- to mid-20th century tech level. Pretty much anything between the US Civil War and World War 2 is fine, tech-wise.

Archeotechnology far outstripping that used in the modern world.

Lost cities/temples/spaceships covered with jungle and crawling with a mix of robots or golems and savage beasts. Possibly some undead, too.

Multiple scheming factions, possibly living in floating cities, manipulating events from their secluded lairs.


Optional but major plusses:

A Dyson Sphere as the setting. A Ringworld works, too. I want the PCs to be able to hop on a prototype jet plane and still not be able to cover even a tiny amount of the available area.

Super robot-style mecha, probably the products of whoever built the Dyson Sphere/Ringworld.

Lovecraftian horrors for the super robots to fight.
 

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