The_Universe
First Post
The Hierophant, unlike its arcane counterpart, the Archmage, lacks full progression. Instead, it has 1 more "good save" than the Archmage, and a d8 hit die.
It might seem, at first glance, that reducing the number of "good saves" and lowering the Hierophant's hit die would be a fair exchange for full spell progression, but I wonder if that would be enough?
So, rules guys and gals, what are your thoughts? What WOULD a Hierophant have to give up to gain full divine spell progression?
It might seem, at first glance, that reducing the number of "good saves" and lowering the Hierophant's hit die would be a fair exchange for full spell progression, but I wonder if that would be enough?
So, rules guys and gals, what are your thoughts? What WOULD a Hierophant have to give up to gain full divine spell progression?