What Would the Hierophant Have to Give Up To Gain Full Divine Spell Progression?


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so far (bear in mind that they're level 5 - a long way from Hierophant territory), there's a mage, a rogue, a monk, a scout, and a swashbuckler.
 

The_Universe said:
so far (bear in mind that they're level 5 - a long way from Hierophant territory), there's a mage, a rogue, a monk, a scout, and a swashbuckler.

Noting that, I would highly recommend that your cleric not take any PrC that does not advance turning. You have three classes that are going to be pushed to the back line when fighting creatures immune to crits, so it will probably become a key ability for fighting off the undead mooks.

Not a direct answer to the question, but that's my $.02.
 

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