Stormonu
NeoGrognard
I'd been moving away from WotC since at least the PHB2, if not earlier. They've simply gone in a direction that I no longer care to follow. Luckily, other publishers have laid down track that goes in the direction I'd let to get to. But, if WotC wanted my business back, what I'd be looking for is:
- A system that is less about the mechanics and more about having fun while telling a good story. My recent brush with Savage Worlds (and WoD) has shown me I'm just not into heavy mechanics.
- Quick combat. 4E's combat system is fine if you like DDM tournaments; I don't; my combats are a small part of the story, not the whole enchilada.
- Bring back not only the D&D PDF's, but also release PDFs for all the other old systems - Star Frontiers, Gamma World, Alternity, Boot Hill, etc.
- Put balance in the back seat, or better yet, lock it up in the trunk. I'm sick of hearing about how balanced the 4E game is supposed to be. I just want something fun, and I've had plenty of fun with all the prior editions regardless how much moaning and groaning people have done about the old game's "imbalance". Just take the rule lawyers and Charop junkies and let them drag behind the car.*
That's all I can think of for me.
* In fact, I think the sorry state of D&D has been because of these two groups.
- A system that is less about the mechanics and more about having fun while telling a good story. My recent brush with Savage Worlds (and WoD) has shown me I'm just not into heavy mechanics.
- Quick combat. 4E's combat system is fine if you like DDM tournaments; I don't; my combats are a small part of the story, not the whole enchilada.
- Bring back not only the D&D PDF's, but also release PDFs for all the other old systems - Star Frontiers, Gamma World, Alternity, Boot Hill, etc.
- Put balance in the back seat, or better yet, lock it up in the trunk. I'm sick of hearing about how balanced the 4E game is supposed to be. I just want something fun, and I've had plenty of fun with all the prior editions regardless how much moaning and groaning people have done about the old game's "imbalance". Just take the rule lawyers and Charop junkies and let them drag behind the car.*
That's all I can think of for me.
* In fact, I think the sorry state of D&D has been because of these two groups.