Traveon Wyvernspur
First Post
So I'm trying to gauge what to do in a situation that has been building for some time within the group I play in.
Background:
We play a PF game and this just completed session #7 in our bi-weekly game set in the Serpent Skulls AP. We have 6 players in the group, all of us are pretty much of "good alignment" except for our wizard who is CN. The wizard is the one in question here.
Quite a few times through-out the campaign thus far he has pretty much stopped play to try to get his own way in which 4 or 5 of the other group members have already agreed upon a certain path or direction in which we should collectively go. There was an instance in which we were walking down this path in the jungle and came upon a trap, he decided he wanted to "wait" until whoever set the trap came back to check it and see who it was. We already knew as a group that this island we are stuck on is full of undead and cannibals (though we hadn't encountered any cannibals up to this point). The wizard would not let go of it and we decided as a group to leave the trap alone and keep marching down the path we were on, for literally 45 minutes he was whining and complaining in and out of character that we should have waited. So after about another hour of game-time we encountered another trap, he started up again about wanting to see who set it.
We calmly explained we were 99% certain it was cannibals who we were going to encounter if we waited around. He kept at it like a dog with a bone, finally I stepped up and told the group to hide, I took a large stick and set off the trap and proceeded to howl as if in agony. Then I tried to hide as well. A few moments later a group of cannibals approaches and they see us (well my character specifically with his inability to be stealthy) and a big battle ensues where we came close to a TPK with a 3 people down and bleeding out until we turned the tide and were able to save the 3 downed PCs.
The build-up situation:
So on to the next thing that happened after you understand that everyone in the group is getting pretty fed up with what the wizard likes to do. My character is a Dwarven Cleric who likes to take a leak in his own water flask and use a spell to change it over to a golden brew of ale (it's my schtick). The wizard thinks it would be funny to cast his own spell on the liquid inside my container and makes it taste like feces. My character winks at him and continues to drink it down (though inside he is seething and ready to pummel the wizard). I figure I'd get him back later for his desecration of my holy brew (I follow a deity of drink so my ale is basically my holy water to me). So the wizard thinks he's got one up on me and giggles about what he did at the table and I don't do anything the rest of the session to interact with him.
The big fight:
The next session (this past Saturday night) - I send over a text at the table to the GM that I wanted to pull my own prank on the Wizard to "kind of get him back" for his prank on me. I text the GM that I wanted to steal the wizard's flask and urinate in it. We do our rolls (me stealth and him perception) and he turns around as he notices a tinkling sound and proceeds to stab me with a javelin, which actually hit and scored a decent amount of damage. I kick the flask back over to him and start to walk away to heal myself and the next thing he does is toss a flaming sphere my way and the initiatives are rolled. I dodged this and cast my own offensive spell and then he casts his most deadly spell at me that does 2d6 and no saving throw. By this time the other party members are getting involved, the wizard vows that this was going to only end in my death or his. I cast more spells and so does he.
The paladin jumps to my defense and scores a major blow on the wizard, my next spell lands about the same time and we drop the Wizard to negative hit points. Now the table is all upset as we have come to blows with deadly intent, with the wizard vowing to kill me, and with the paladin about to cut the wizard's head off (he only noticed the wizard sticking me not the prank my dwarf was doing). The paladin starts in that we need to have a trial and that the chaotic wizard needs to be put down if found guilty. The rest of the table start to argue, some wanting to tie him up and some wanting to just heal and wake him up. During this time the Druid stabilizes him so he doesn't bleed out and die. They turn to me and ask me what I'd like to do.
How it was resolved:
My character I feel is the one who is is wronged here. He didn't start the pranks and didn't start the fight with lethal force. I couldn't in good conscience kill the wizard outright right there because I'm a good cleric. I said that we should wake him, that if he acted in an irrational way again we'd put him down like the rabid dog he is and I stated that I would not longer offer my healing spells to him after his attack on me.
I feel he acted very much in his alignment to attack me, but still being in the same party I don't know if he SHOULD have done it with lethal force instead of a fistfight.
Suggestions/Comments?
Trav
Background:
We play a PF game and this just completed session #7 in our bi-weekly game set in the Serpent Skulls AP. We have 6 players in the group, all of us are pretty much of "good alignment" except for our wizard who is CN. The wizard is the one in question here.
Quite a few times through-out the campaign thus far he has pretty much stopped play to try to get his own way in which 4 or 5 of the other group members have already agreed upon a certain path or direction in which we should collectively go. There was an instance in which we were walking down this path in the jungle and came upon a trap, he decided he wanted to "wait" until whoever set the trap came back to check it and see who it was. We already knew as a group that this island we are stuck on is full of undead and cannibals (though we hadn't encountered any cannibals up to this point). The wizard would not let go of it and we decided as a group to leave the trap alone and keep marching down the path we were on, for literally 45 minutes he was whining and complaining in and out of character that we should have waited. So after about another hour of game-time we encountered another trap, he started up again about wanting to see who set it.
We calmly explained we were 99% certain it was cannibals who we were going to encounter if we waited around. He kept at it like a dog with a bone, finally I stepped up and told the group to hide, I took a large stick and set off the trap and proceeded to howl as if in agony. Then I tried to hide as well. A few moments later a group of cannibals approaches and they see us (well my character specifically with his inability to be stealthy) and a big battle ensues where we came close to a TPK with a 3 people down and bleeding out until we turned the tide and were able to save the 3 downed PCs.
The build-up situation:
So on to the next thing that happened after you understand that everyone in the group is getting pretty fed up with what the wizard likes to do. My character is a Dwarven Cleric who likes to take a leak in his own water flask and use a spell to change it over to a golden brew of ale (it's my schtick). The wizard thinks it would be funny to cast his own spell on the liquid inside my container and makes it taste like feces. My character winks at him and continues to drink it down (though inside he is seething and ready to pummel the wizard). I figure I'd get him back later for his desecration of my holy brew (I follow a deity of drink so my ale is basically my holy water to me). So the wizard thinks he's got one up on me and giggles about what he did at the table and I don't do anything the rest of the session to interact with him.
The big fight:
The next session (this past Saturday night) - I send over a text at the table to the GM that I wanted to pull my own prank on the Wizard to "kind of get him back" for his prank on me. I text the GM that I wanted to steal the wizard's flask and urinate in it. We do our rolls (me stealth and him perception) and he turns around as he notices a tinkling sound and proceeds to stab me with a javelin, which actually hit and scored a decent amount of damage. I kick the flask back over to him and start to walk away to heal myself and the next thing he does is toss a flaming sphere my way and the initiatives are rolled. I dodged this and cast my own offensive spell and then he casts his most deadly spell at me that does 2d6 and no saving throw. By this time the other party members are getting involved, the wizard vows that this was going to only end in my death or his. I cast more spells and so does he.
The paladin jumps to my defense and scores a major blow on the wizard, my next spell lands about the same time and we drop the Wizard to negative hit points. Now the table is all upset as we have come to blows with deadly intent, with the wizard vowing to kill me, and with the paladin about to cut the wizard's head off (he only noticed the wizard sticking me not the prank my dwarf was doing). The paladin starts in that we need to have a trial and that the chaotic wizard needs to be put down if found guilty. The rest of the table start to argue, some wanting to tie him up and some wanting to just heal and wake him up. During this time the Druid stabilizes him so he doesn't bleed out and die. They turn to me and ask me what I'd like to do.
How it was resolved:
My character I feel is the one who is is wronged here. He didn't start the pranks and didn't start the fight with lethal force. I couldn't in good conscience kill the wizard outright right there because I'm a good cleric. I said that we should wake him, that if he acted in an irrational way again we'd put him down like the rabid dog he is and I stated that I would not longer offer my healing spells to him after his attack on me.
I feel he acted very much in his alignment to attack me, but still being in the same party I don't know if he SHOULD have done it with lethal force instead of a fistfight.
Suggestions/Comments?
- How would you have handled this situation?
- Would you have done the same thing or would you have killed him?
- Would you try to get rid of him in the proceeding sessions as he is the only CN character in the group and has own complete agenda and what he thinks is right and wrong?
- Am I over thinking it and being irrational myself?
Trav