I am a huge proponent of the fourth core is the setting.
The reason is, 2024 is careful to avoid a "default setting". There is a default, in the sense that the same information in the 2014 core books is also in 2024 but it organizes differently. 2024 is easy to modify and replace.
From a worldbuilding perspective, 2024 is the best edition of D&D so far. It has lots of tools, tons of information ready for use, and all easily manageable.
This is why choosing a specific setting is necessary. Maybe via old school (and DMs Guide Greyhawk setting), one can use local adventures somewhat randomly, and see what setting emerges and evolves as a result. Even then, a DM needs to make some decisions about the world setting, for characters to get a sense of place in the world.
Because the 2024 leans setting neutral, one might expect the Monster Manual to lack flavor. But actually there is lots of tasty flavor. The monsters tend to lack "history", which they gain as part of a detailed setting. But the monsters do have "concept". The flavor is in their concept. For example, the Goblin is a Fey creature. The Goblin has a distinctive context and meaning as part of the multiversal setting. The Feywild is flavorful in concept. What the Goblin is, a Small creature that is obsessively excited or incompetently malevolent now situates within the magic and whimsy of the Feywild. The Goblin is a fun concept. Of course, this is how reallife fairy tales often portray "goblins". But 2024 can do this concept well. The Goblin has a remarkable amount of flavor even before the creature steps into the history of any particular world setting.
Analogously, many monsters of the Monster Manual heighten the flavor of the concept.
I just read (late to the party) that Adventurer's League is shifting gears to
Legends of Greyhawk setting that is integrated with D&D Beyond rather than its own AL website. I know recent years of AL have opened up for play in the various annual campaign books as WELL as multiple seasons of
Eberron and
Ravenloft and a revisit to
Dreams of the Red Wizards. But I'm pretty sure this is the replacement for those annual adventure paths that were published alongside and themed with the year's hardcover adventure book(s) set in the FR (and/or Baator, Feywild, Astral Sea, Outlands, Far Realm, and EVERYWHERE). This despite the previous statement in 2023 & 2024 that we were getting a
Red Wizards hardcover adventure in 2025 (in 2023 when they announced the 2024 Core, they stated that
Vecna was 2024 and
Thay was 2025; this was still the plan as of last year but I haven't seen any mention of it recently). They have announced an untitled release for October - right after the new Starter Set and right before the Forgotten Realms Player's Guide and Campaign Guide. I wonder if they intend to do a hardcover collection of all of
Dreams of the Red Wizards from
D&D Next, including republishing
Death in Thay, and also including the DotRW previously published by Adventurer's League from 2019-2022 when the AL finally seemed to retire making its own advetures.
That would mean updating and including:
- (2013) The Sundering - Ghosts of Dragonspear Castle
- (2014) The Sundering - Dreams of the Red Wizards: Scourge of the Sword Coast
- (2014) The Sundering - Dreams of the Red Wizards: Dead in Thay
- (2019) Dreams of the Red Wizards: Sea of Fallen Stars - DDAL-DRW01, DRW02; DDEP-DRW01; DDAL-DRW03
- (2020) Dreams of the Red Wizards: Storm King's Descent - DDAL-DRW04, -DRW05, -DRW06
- (2021) Dreams of the Red Wizards: Storm King's Descent - DDAL-DRW07; DDEP-DRW02; DDAL-DRW08
- (2021) Dreams of the Red Wizards: Shadow Games - DDAL-DRW09, -DRW10, -DRW11, -DRW12, -DRW13
- (2021) Dreams of the Red Wizards: The Cold Dark - DDAL-DRW-EP-03; DDAL-DRW14, -DRW15
- (2022) Dreams of the Red Wizards: The Cold Dark - DDAL-DRW16, -DRW17, -DRW18
- (2022) Dreams of the Red Wizards: Frozen Worlds - DDAL-DRW19; DDAL-DRW-EP-04; DDAL-DRW20
- (2022) Dreams of the Red Wizards: Red Seeds - DDAL-DRW-INT-01, -INT-02, -INT-03, -INT-04
Of course, very unlikely that ALL of the above would be in such a book. But since 2022, AL has been "play past adventures, play DM's Guild adventurese that have been given AL codes, or play the published modules." So this Red Wizards book I highly doubt will be accompanied by a new Adventurer's League season for FR.
Instead, Greyhawk will get the Adventurer's League going forward. So I think we can assume that even while they publish FR material, Greyhawk is the assumed core rules setting for D&D 5e.2024. And it's built into the DM's Guide. So I don't think it's a 4th book. But maybe the Legends of Greyhawk adventures, when collected, could be called that?