Quasqueton
First Post
I just started a new campaign. We started with the PCs not knowing each other, but are fellow passengers on a very large immigrant ship.
One night, the ship is awakened to thumps, bumps, and faint screams from the cargo hold. One PC is annoyed at having his sleep disturbed. One PC shows complete apathy to the event. One PC is frightened and hides under his blankets. The other PC at least shows interest enough to go investigate the problem---but this is mostly due to him being a guard for some of the freight stored in the hold (he only acts when paid to act).
I mentioned to the Players, if this is how their PCs react, then it is going to be a very short campaign.
Quasqueton
One night, the ship is awakened to thumps, bumps, and faint screams from the cargo hold. One PC is annoyed at having his sleep disturbed. One PC shows complete apathy to the event. One PC is frightened and hides under his blankets. The other PC at least shows interest enough to go investigate the problem---but this is mostly due to him being a guard for some of the freight stored in the hold (he only acts when paid to act).
I mentioned to the Players, if this is how their PCs react, then it is going to be a very short campaign.
Quasqueton
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