Otterscrubber
First Post
I really like D&D Insider, mainly because there are so many rules in so many places it is impossible to sit down and make a character without 4 different books. That you may or may not have. Having it all in one place is wonderful, but I love the books. Being able to sit down and make a character with A single book is something I would like them to bring back.
I understand the need to make new products to keep the company going. I am 34 years old and have been playing D&D since I was in 3rd grade. I love this game. But they are about to lose me if they don't solve this issue that I can't make a fighter unless I have the core rulebook, plus the 2 or 3 martial power related splatbooks AND cross referenced with any "Essentials" products. This is BS. If you want to make a bunch of books, come out with your rule book, your class book, your monster book. Never, ever touch the class or the rule book (obviously this requires them to get the balance correct through play testing, but they are treating this the way Blizzard treats classes in WoW) and print up more monsters, campaign books, adventures ad nauseum but dont FORCE me to buy new class or rule books. And if you make new classes, make sure they are balanced with the core classes so you dont feel a need to go back and "revise" or "fix" the old classes to keep up with the new ones. Make a strategy, pick a plan, implement it, then stick to it.
The friends I've playe D&D with since 3rd grade are also in the same boat I am. I liked 4e and it's changes. I thought it was an interesting move, but Wizards has clearly stumbled in it's vision, this is clear with the release of the Essentials line. Which incidentally I do like. But step up, codify and unify your documentation and make it avaialable in a manageable set of books. I ride a motorcycle, if I need more than one backpack to put my books in to get to game night, game over........
I understand the need to make new products to keep the company going. I am 34 years old and have been playing D&D since I was in 3rd grade. I love this game. But they are about to lose me if they don't solve this issue that I can't make a fighter unless I have the core rulebook, plus the 2 or 3 martial power related splatbooks AND cross referenced with any "Essentials" products. This is BS. If you want to make a bunch of books, come out with your rule book, your class book, your monster book. Never, ever touch the class or the rule book (obviously this requires them to get the balance correct through play testing, but they are treating this the way Blizzard treats classes in WoW) and print up more monsters, campaign books, adventures ad nauseum but dont FORCE me to buy new class or rule books. And if you make new classes, make sure they are balanced with the core classes so you dont feel a need to go back and "revise" or "fix" the old classes to keep up with the new ones. Make a strategy, pick a plan, implement it, then stick to it.
The friends I've playe D&D with since 3rd grade are also in the same boat I am. I liked 4e and it's changes. I thought it was an interesting move, but Wizards has clearly stumbled in it's vision, this is clear with the release of the Essentials line. Which incidentally I do like. But step up, codify and unify your documentation and make it avaialable in a manageable set of books. I ride a motorcycle, if I need more than one backpack to put my books in to get to game night, game over........