What's my (PC's) motivation?

Why does your PC adventure?

  • Revenge (they killed my master, now they must die!)

    Votes: 6 7.6%
  • Duty (to country, religion, family, saving the world, etc.)

    Votes: 28 35.4%
  • Partying (show me the way to the next whiskey bar)

    Votes: 1 1.3%
  • Adventure/Exploration (ah, so exciting to finally meet a planatar!)

    Votes: 21 26.6%
  • Survival

    Votes: 3 3.8%
  • Money

    Votes: 6 7.6%
  • Power (the character wants to be a big shot)

    Votes: 7 8.9%
  • So I (the player) can win the game most efficiently

    Votes: 0 0.0%
  • So I (the player) can make a certain build

    Votes: 1 1.3%
  • The DM said we should get the McGuffin

    Votes: 6 7.6%


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Some significant ones I think you've left out:

1. The sheer thrill of it. Distinct from "partying" because as written, the latter seems to refer to the fun derived from things other than the adventures themselves, with adventuring being a means the twin ends of of gaining access to, and being able to afford, new and exciting ways of giving one's rational faculties the night off.

2. Loyalty / companionship. The character's friends are doing it and he wants to be with them, or the character doesn't otherwise fit into society and the party accepts him.
 

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