GR was focused on True20 before 4e was announced, and Paizo made the Pathfinder decision based on the fact that they needed to make a decision about their direction and hadn't seen the 4e rules yet. According to the people involved, the GSL didn't factor into those decisions, since there were little to no details on it at the time.
The switch from the OGL to the GSL was just not handled very well.
However, if I recall correctly, Paizo didn't like the GSL from the start, and hadn't been able to see the rules for 4E yet, and were wondering what the hell they were going to do.
So, if I recall correctly, the GSL didn't have everything to do with their decision, but at the time it sounded like a significant factor.
Personally, I think Paizo's downplaying of the GSL as a factor in their developing Pathfinder is a bit revisionist. Perhaps someone with better links to some of those past threads could clarify this.
So, if I recall correctly, the GSL didn't have everything to do with their decision, but at the time it sounded like a significant factor.
Personally, I think Paizo's downplaying of the GSL as a factor in their developing Pathfinder is a bit revisionist. Perhaps someone with better links to some of those past threads could clarify this.
There was no GSL when the Pathfinder RPG was announced. Pathfinder was announced three months before the GSL was released.
Paizo have to make money. What do you want them or any other small print presses who have jumped on the d20 bandwagon to do while WotC is taking the scenic hiking route with the GSL? Shut their businesses down?Thanks for the clarification. That's why I said some others may need to help with the details of what happened then.
But, GSL or lack of GSL, I think one of the significant factors was that their plans, as many other 3pp's plans, were in limbo because of the GSL. So, they decided to go with their Pathfinder houserules so they would have something to print, rather than stay in limbo indefinitely. However, that earlier post basically said that the GSL wasn't a factor, which I believe isn't exactly accurate based on earlier releases and posts from Paizo and company.
Paizo have to make money. What do you want them or any other small print presses who have jumped on the d20 bandwagon to do while WotC is taking the scenic hiking route with the GSL? Shut their businesses down?
If not for the GSL delay, there could well be no Pathfinder at all...
Not quite... Even without the GSL delay, I strongly suspect that there would have been a Pathfinder. It might have been less popular or less successful (or more; who can say?), but 3.5 remains the system that Paizo prefers, GSL or not.
Note: That doesn't translate into "Paizo hates 4th edition." My favorite RPG isn't even D&D at all, it's Call of Cthulhu, but Paizo doesn't publish CoC stuff either. Just because we don't publish adventures for that system doesn't mean we hate it. Same goes for 4th Edition.
But the GSL was not the fulcrum on which we were waiting to make the decision on what system to publish under last year. The fact that we were among the last people to actually see the rules (we didn't see them until well after we had to decide if we were going to use them at all, due to the realities of our publishing schedule) is a huge reason we went with Pathfinder.
__________________
—James Jacobs
Editor-in-Chief
Pathfinder
Maybe I'm being a Paizo apologist, but giving him the benefit of the doubt, he might not be just throwing spin at us, but that even if they had the GSL on time and it was everything they wanted it to be, they still probably would have created Pathfinder.Whoa! Easy there Hoss! I don't have a problem with Paizo, or with Paizo making money. I'm just taking a bit of issue with an earlier post on this thread being a bit revisionist because of the tone and atmosphere of the thread. In other words, "Spin". I hate "Spin". Whether people think it's okay or not, or just a fact of life or not, I find "Spin" to be a tad dishonest.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.