NONDISCLOSURE IMPLANT (PL 6)
This miniscule chip is carefully installed somewhere on the recipient's cerebral cortex, isolating very specific information stored in the brain. This implant stops the recipient from revealing the targetted information through any means (verbal, written, body language, etc.). This implant is widely popular in the business world as a means of enforcing nondisclosure agreements.
Benefit: The character cannot consciously reveal the information targetted by the implant, even if coerced with drugs, torture, bribes, etc. The character may hint at, imply, or otherwise innoculously reference the information with a successful Will save (DC 25).
Special: During implantation, the installer determines what information the implant will target. This can be as simple as a person's name, or as complex as a series of ideas or memories. The installer must make a successful Knowledge (earth and life sciences) check (DC 25; the GM should roll this check secretly) to identify the specific portion of the brain that contains this information. If this check fails, the installer has placed the implant on the wrong portion of the brain. This means that a random idea, name, story, etc. that the character knows will be affected by the implant.
Type: Internal
Hardness/Hitpoints: -/1
Base Purchase DC: 20
Restriction: None.
Something like that, Rodney?