Mistwell
Crusty Old Meatwad
So, let's say your wife changes her hair color and walks into work and a coworker might say, "You dyed your hair? What was wrong with the old color?" That would be a valid thing to ask. The fact that your wife changed it implies something was wrong with the old color.
For your expansion on the hair dye example, it does not imply that. The coworker would be making an inference, not picking up on an implication. And yes, some women would take offense at the inference that there was something wrong involved with changing hair color. It's a conclusion someone is drawing based on insufficient information to draw that conclusion.
Note that "imply" doesn't equate to "true meaning". Personally, I don't think there's anything wrong with 3e, nor do I think Wizards thought that when they released 4e. But the simple existence of 4e implies (probably incorrectly) that 3e is somehow wrong. It's certainly not a far step for someone to assume that's what WotC was thinking.
It really does not inherently imply that. Again, change can happen without something being wrong with the prior choices. You're just asserting that as fact again, without supporting your assertion. Why does the simple existence of 4e imply that 3e is somehow wrong?
I'd also like to point out that the restauraunt order, movie choice, and book choice are all examples of picking something different, not necessarily changing something that already existed.
D&D 4e can be seen as picking something different rather than just a change to an existing thing.
A change to something that already existed would be 3e errata, not a new edition. 4e doesn't change 3e. It doesn't do anything to 3e, or any prior editions for that matter.
A new edition is like ordering something different at a restaurant you've ordered from before. You're still eating, you're still doing that eating at the same restaurant, maybe even the same table with the same wait staff at the same time of day with the same companions, but can still make different choices than you made last time you ordered something at that restaurant (a change). You might still order an appetizer, drink, main course, coffee, and desert. But you can change which appetizer, drink, main course, coffee, and desert you order this time around, or you can leave some of those off, or add something entirely new like a salad course. That doesn't imply there was anything wrong with what you ordered last time. It's just different.
Much like the game designers are still designing D&D rules, still doing it from the same company and with a basic recognizable brand and similar structure and some recognizable terms and concepts, from the same building and perhaps with even some of the same people and playtesters and miniatures and game aids and such, but choosing different things this time around to design the rules than they did last time around. It does not imply there was something wrong with what they ordered from the rules table last time they designed D&D rules, just that it's different.
If you were making a meal at home, and the second time you made it you added more salt it implies that the original recipe didn't have enough salt (it was wrong, in your opinion).
Or it could mean you want to see what it tastes like with more salt. Maybe you just are in a salty mood that moment, and next time you make it maybe you are in a more peppery mood and you add pepper. None of that implies something was necessarily wrong with how you made it the first time. Not all change implies something was wrong before.
If you were writing a movie script or a book and you changed a character's dialog it implies that you thought the original dialog was wrong.
Or you are just trying out the new dialog to see how it works, and see if it maybe inspires you to do something else.
I do not understand why you are coming at these issues with just one possible conclusion when there are many conclusions one can draw from the examples. We both play a game about imagination. Imagine the various possible scenarios one can come up with to try and fit this change into a "does not imply something was wrong before" mode of thinking and I bet you can see where I am coming from on this. Try and come at the topic from the opposite perspective for a moment. If there is more than one conclusion you can draw - doesn't that mean that in fact not all change must imply something was wrong before?