catastrophic
First Post
I didn't quote you out of context you primadonna, I just snipped your post to save space. I cerrtainly didn't attack a point you didn't make, I was simply discussing broader the issue, starting with your post.If you're going to selectively quote me out of context, and then attack a point I didn't make, then we have nothing useful to discuss.
I'm not trying to 're-sell' you on 4e or anything, but I will note for the sake of discussion that this is one of the key problems that they have been gradually fixing.As for the grittiness, I'm not looking to murder PCs, but --recently-- there have been times when the current DM thought a fight would be difficult, and it wasn't at all. The group I play with has made some adjustments to get more of an experience that we want, but it's taken a lot of campaigns to start to get things worked out. I suppose this ties into what Abdul was saying earlier. It's easy to play 4th Edition; it's very easy to DM 4th Edition, but some groups might have a hard time getting it to perform the way they want.
Early on monster design, particularly solo design, was simply too weak, and not effective against a solid deployment of afliction style effects in particular. IMC this led to dragons being a bit of a laughing stock, and when visiting a wizard's academy, I had to improv what was supposed to a 'deadly battle with an escape hydra' into 'overpower and subdue the hydra so the wizards can put it back in it's pen'.
Over time, WOTC have created better monsters, to the point where monster vault is really dramatically better in design than previous books, and you can see a clear progression from mm1, to 2, to 3, to the monster vault, with monsters getting better particularly in the area of survivability and damage, but also in other areas, like soldiers and lurkers getting better, more coherent mechanics.
It's also clearly part of their design process, and an attempt to experiment with some higher dps monsters.I would tend to agree with your mention of Dark Sun though. I don't own the book, but I have access to it via friends who do. I get the impression that (in general) most of Dark Sun is intended to be slightly more powerful than status quo 4th Edition.
Again, not to toot the 4e horn, but it is a more legible system, and in many cases, that can make bits that don't work, or bits that rub somebody the wrong way stick out like a sore thumb, if only to people who know the system.Where I'm at right now with 4th Edition, if I take a step back and look, can be described by saying I have something of a love/hate relationship with it. Some of the changes I absolutely love, and they were such an improvement over 3rd, that I would have a hard time going back. However, at the same time, the few things that bother me really really bother me to the extent that it's hard for me to ignore them.
That's part of why i'm not impressed by many of the criticisms made by the usual 4e-hating suspects- there's a clear gulf between the criticisms made by people who understand the system, or made a genuine effort to understand it, and people who do not. And yeah, there are some people who just got burnt out on it, or found it a bit 'meh', but when you look at the really strong criticism, the distinction is pretty clear.
I dunno, if somebody said that about a 3e group, I guess I would accept that, or maybe i'd tell them to get a better game.I do still enjoy 4E though. In spite of the things which bother me, the fact is that I was lucky enough to find a regular group which I enjoy playing with -regardless of system. There are still times when I'd prefer to be playing something else, but, overall, I enjoy spending time with the group enough to be able to become at least 'ok' with the parts of 4th which bother me.
Either way, part of 4e is about getting the most out of a design. Sure, if that's what the group wants, and you really like playing, so be it. But if things are a bit more marginal than that, and the groups into it, it might be that youall collectivly 'fit' another system better. You mentioned playing another system, if that one doesn't suit the group, consider looking further afield.
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