questing gm
First Post
Should I call in the scribes from Candlekeep? 
I think we can simply say that there 2 ways of thinking about the Realms. There's too much details and there's a lot of details.
Personally, I like having the details and it's the reason why I buy a published setting. If I wanted a product to give me 'creative space' then I wouldn't need a campaign setting to provide me that space. The reason why I bought the FRCS was because I wanted to play in the Realms and it better had all the details I need to run a game.
I liked the history, the regions, the different flavors that you could do in the same continent and the level of attention that is paid to the tiniest speck of detail (oh yes, the Volo's Guides is still my favorite book of the bunch). And even with the number of uber NPCs, there were more uber villains for the PCs to thwart. So there's no excuse that the PCs don't get the limelight.

I think we can simply say that there 2 ways of thinking about the Realms. There's too much details and there's a lot of details.
Personally, I like having the details and it's the reason why I buy a published setting. If I wanted a product to give me 'creative space' then I wouldn't need a campaign setting to provide me that space. The reason why I bought the FRCS was because I wanted to play in the Realms and it better had all the details I need to run a game.
I liked the history, the regions, the different flavors that you could do in the same continent and the level of attention that is paid to the tiniest speck of detail (oh yes, the Volo's Guides is still my favorite book of the bunch). And even with the number of uber NPCs, there were more uber villains for the PCs to thwart. So there's no excuse that the PCs don't get the limelight.