I wouldn't say snobbery. It actually is beneficial to circulate the erm d20 fantasy because it unites all the games that don't fit into the specific 3.5 dungeons and dragons ruleset, ala iron heroes and arcana unearthed. It actually would be more snobbery of iron heroes and other systems if they didnt associate themselves with the d20 system that spawned them.teitan said:D20 Fantasy sounds like Grognard snobbery to me. There is no D20 Fantasy. Arcana Unearther/Evolved is just that, Arcana Unearthed/Evolved. Same with Iron Heroes or Conan, each have their own feel, their own philosophy. Its snobbish to label them under the same label, it implies they aren't their own games. Do you call Vampire simply Modern Horror? Do you call Star Wars D20 Space? Is Call of Cthulhu Victorian Horror? No, they are their own games, independent of each other. D20 supplements are basically D&D supplements because of the restriction in the D20STL requiring use of the PHB and 90% of D20 supplements are for D&D. Are they official? No but they are still for D&D.
I think you need to look up the definitions of "objective" and "fact."PapersAndPaychecks said:I think this next bit is more than just my opinion... I think it's a matter of objective fact that mechanically, d20 fantasy is Rolemaster: The Evolution, with a Vancian magic system grafted on.
PapersAndPaychecks said:So you won't hear me calling 3.x "D&D".![]()
Yes, by name, but to people like P&P, and me also, 3.X isn't "really" D&D.el-remmen said:And yet, it still is. . .
D&D as a concept is better off being inclusionary than exclusionary.
DonTadow said:I wouldn't say snobbery. It actually is beneficial to circulate the erm d20 fantasy because it unites all the games that don't fit into the specific 3.5 dungeons and dragons ruleset, ala iron heroes and arcana unearthed. It actually would be more snobbery of iron heroes and other systems if they didnt associate themselves with the d20 system that spawned them.
Your analogies don't hold water. d20 fantasy is a system, not a genre.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.