What's the equivalent of Practiced Spellcaster for fighters?

Quartz said:
Consider a Ftr 4/ Wiz 6. She attacks at BAB +7, and her Fireballs do 6d6 damage. Now add in the Practiced Spellcaster feat and her Fireballs do 10d6 damage. But she still attacks at BAB +7. A bit unfair, isn't it?

Arcane Strike.

-Stuart
 

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Quartz said:
Consider a Ftr 4/ Wiz 6. She attacks at BAB +7, and her Fireballs do 6d6 damage. Now add in the Practiced Spellcaster feat and her Fireballs do 10d6 damage. But she still attacks at BAB +7. A bit unfair, isn't it?
Oh it is. But that is because practiced spellcaster is the problem. Feats are not supposed to make up for weak characters or a bad builds. Practiced spellcaster does this. It was meant to be a bone thrown to PCs who have casting potential lost to HD or other classes. To them it is fairly useful, unfortunately it also powers up monstrous spellcasters, notably dragons.
 

Slaved said:
Now that you mention it, it is kindof unfair that the character has to spend a feat for one side of his build that the other side gets for free.

Slaved for the win.
 

Slaved said:
Now that you mention it, it is kind of unfair that the character has to spend a feat for one side of his build that the other side gets for free.

Maybe it should work more like Tome of Battle and all of your other classes should stack as half levels?

Powerful spells are way above attacks and BAB in worth.
 

Powerful spells are way above attacks and BAB in worth.

If your DM thinks like this and you can get them alllow you to take the T20 feat that gives you +1 BAB per 4 character levels in a D&D game then more power to you
 

Quartz said:
Consider a Ftr 4/ Wiz 6. She attacks at BAB +7, and her Fireballs do 6d6 damage. Now add in the Practiced Spellcaster feat and her Fireballs do 10d6 damage. But she still attacks at BAB +7. A bit unfair, isn't it?
It is only unfair if Ftr levels count as 1/2 wizard levels for spellcasting. Otherwise, it is the Wiz that is being jipped.
 


The only reasonable feat I can think of would be one that was like Practiced Spellcaster, but for fighter levels. So a Fighter 4/Wizard 4 could get GWF. That's all it would do.

Calypso
 

Quartz said:
Consider a Ftr 4/ Wiz 6. She attacks at BAB +7, and her Fireballs do 6d6 damage. Now add in the Practiced Spellcaster feat and her Fireballs do 10d6 damage. But she still attacks at BAB +7. A bit unfair, isn't it?

And assuming it's a specialist evoker, they've got maybe 4 such 10d6 Fireballs per day with a 16 Intelligence (or anything from 16 to 23), probably with better Strength and/or Dexterity than a pure wizard.

By comparison, the pure wizard (evoker) 10 will have probably maxed-out Intelligence of 24 (18 base, +2 levels, +4 Headband of Intellect), and a total of 6 such 10d6 Fireballs per day. Plus, y'know, 5 slots of 4th-level and 4 slots of 5th-level, which the fighter 4/evoker 6 won't have. So 6 Fireballs at 10d6, 5 Enlarged Fireballs at 10d6, and 4 Empowered Fireballs at 10d6 x1.5.

The pure fighter 10 would probably be doing WF, WS, GWF, and Power Attack with a +1 flaming shock greatsword, with Strength 24 (attacking at +10/+5 for 4d6+33/4d6+33 damage, or +15/+10 for 4d6+23/4d6+23) every round. Plus Melee Weapon Mastery and Improved Critical and whatnot (I don't have PHB2 and haven't looked at a copy in a few months, so I forget how much MWM adds). Probably the occasional Spirited Charge too with a lance, atop a warhorse mount or something.


A feat that boosted Base Attack Bonus would be rather powerful, anyway, and easily abuseable.
 


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