Neonchameleon
Legend
My question wasn't whether they were boardgames (they're clearly 'story games'), but whether they might not be slipping through the cracks and not being counted as RPGs in the few rankings we see now and then...
So really pretty small compared to D&D or PF, but maybe nipping at the heels of Dragon Age or whatever's popping into the 5th-place slot of the IcV2 charts in a given quarter?
But, if there's a number of such games, they might collectively be a significant trend?
ICv2 numbers are pretty tiny because they are dead tree traditional retail only. And as I showed 1600 sales was probably enough for Evil Hat to make third (not fifth) place in a quarter. Apocalypse World 2e has been kickstarted to within 350 sales of the Numenera kickstarter - and I think it's going to spread much further because I suspect Vincent Baker isn't going to write 2e as if he were the Apocalypse's answer to Hunter S Thompson (which was deliberate to gain publicity for the game).
On the other hand John Wick has, by putting up 40 pdfs f0r $40 just pulled in 10,000 backers for Seventh Sea v2 and a million dollars. And ICv2 is going to utterly ignore that as well. These days ICv2 sales are basically "Games that don't go to Kickstarter and the odd extra rump".