Crothian
First Post
haakon1 said:Fewer characters = more death.
So, characters will always enter combat? I think it can equal more death, but that is by no means the only outcome to splitting the party.
haakon1 said:Fewer characters = more death.
In my experience, I have tried to split the party. Tried to keep the smaller parties entertained but it was a major hassle if you're not fully prepared for it.Crothian said:We all know the saying: "Never split the party."
But why is it bad?
Is it because it's a pain in the ass on the DM to have to worry about two or more smaller groups at once?
Is it a metagame thing that people beleive the encounters they run into need everyone to defeat, and half the part y just won't cut it?
Is it just because it goes against the party structure of the game?
Does it always end in no fun TPK?
I always thought that was just a Call of Cthulhu saying.Crothian said:We all know the saying: "Never split the party."
But why is it bad?
Crothian said:We all know the saying: "Never split the party."
But why is it bad?
Is it because it's a pain in the ass on the DM to have to worry about two or more smaller groups at once?
Does it always end in no fun TPK?
Crothian said:We all know the saying: "Never split the party."
But why is it bad?
Is it because it's a pain in the ass on the DM to have to worry about two or more smaller groups at once?
Crothian said:What does that mean? Does splitting the party have to end in death and destruction? Should players always be punished for splitting the party without any regards to circumstance? Is questioning the typical player responses and trends (like splitting the party) just something that should never happen since asking means my DM is too easy on me?