Since the times are a-changing...
CHARACTER CLASSES
1) Bards
- More skill points.
- No material components necessary for spells, for Corellon Larethian's sake! It is not much of a power-up, it is no big change rule-wise, but it would bring much in
flavor.
2) Clerics
I only wish they weren't better spellcasters than Wizards and Sorcerors, but since it would be too much of a change, I won't dwell on that.
3) Monks
- More flexibility, as in OA. For instance, they could be allowed to choose among spells of a certain level, at a certain level, and be able to use the chosen spell once per day (per level?) as a spell-like ability. Thus a lot of choice for flavorful "special techniques" without space wasted. (Something like for the Sword Dancer in OA.)
- The possibility to boost their unarmed attack bonus, so they can still be unarmed fighter at the highest levels without switching to Sacred Fist (from
Defender of the Faith: this class should be used to revise the core Monk).
4) Sorcerers
No material component necessary for spells, here again. Theirs is an
innate power.
Charisma-related skills as class skills.
5) Shaman
OK, OA's shaman won't be included in basic D&D... but I regret it.
SKILLS
- Bluff and Intimidate could be bundled together.
- Jump could work against set DCs, rather than relying on the current math-heavy method.
- Skill Focus should give a +3 bonus.