EarthsShadow
First Post
Kithmaker said:
And what would you have in place of it?![]()
ummm, how about abilities that handle better in the wilderness, like Trailblazing, or a favored terrain ability, or a unique animal handling ability, or an improved tracking ability that only the ranger can get, or a archer replacement...just about anything that won't make all rangers a Drizzt wannabe.
Aside from that, I think that Hit Points should be derived from not just the class, but the Constituion of the character and/or modified by the race being played also. I don't know about you, but it strikes me as wrong for a Half-Orc with a Con 14 and happens to be a sorceror to have less hit points than a halfling with a Con of 14 who is a rogue. If half-orcs, by their very nature are large and tough people, wouldn't they by being who they are alone have more hit points than a halfling, who are about half the size.