Celebrim
Legend
I'm using Duty & Honour as the basis for it.
I'm not sure why I'd use Toon - am I missing something?
At a guess, a sense of humor.
But it's OK, I don't have one either.
I'm using Duty & Honour as the basis for it.
I'm not sure why I'd use Toon - am I missing something?
Of course I'm not a 18th Century French engineer
I find it interesting that some folks answer the question with what their characters are DOING, rather than what the campaign is about.
But in a player driven campaign, what the PCs are doing, IS what the campaign is about!I find it interesting that some folks answer the question with what their characters are DOING, rather than what the campaign is about.
I find it interesting that some folks answer the question with what their characters are DOING, rather than what the campaign is about.
Mine seems to be about getting India through the war and to independence in the best shape possible. The PCs work for the Indian equivalent of MI5 and have spent a lot of their time countering German and Japanese spying and subversion.My GURPS 4e campaign in WWII India is going reasonably well. It's an occult WWII setting with re-emerging magic. It's June 1941, and the PCs have recently returned to India after averting the Anglo-Iraqi War. I expect to run this well into the 2030s; I have some of the final events prepared, but there's a lot to do before then.
I don't generally know what a campaign is about until we're about halfway in.I find it interesting that some folks answer the question with what their characters are DOING, rather than what the campaign is about.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.