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D&D 5E What's your preferred "Splat Frequency"?

What's your preferred Splat Book Frequency?

  • Bring on the Splat! 12 or more per year

    Votes: 5 3.4%
  • I love me some splat - 8-11 sounds good (ala 3.5E and 4E)

    Votes: 6 4.0%
  • Let's split the range a bit - 5-7 per year

    Votes: 17 11.4%
  • Pathfinder seems to have it right - 2-4 per year

    Votes: 69 46.3%
  • Little to none - 0-1 per year

    Votes: 49 32.9%
  • These definitely aren't the droids I was looking for

    Votes: 3 2.0%

One or two per year is my limit. I bought almost every 3.5 book and those days are over. Most of them were filled with information I never used. I want quality over quantity.

I wish WotC would remake Spellfire as a living card game. They would have more of my money on an annual basis if they did, as long as it is at a reasonable release schedule and I don't have to play the booster pack game again.

i loved spellfire.
wonder if i still have my old cards?? a LCG would be great, boosters are hard to make balanced decks from if you only play with friends...

As for the poll - i went the pathfinder option. Throw in setting and adventures but only 2 or 3 big rule books please
 

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My guideline is that every supplement should be a "game-changer," meaning, it changes game play so much that many groups obviously won't want to include it. If the supplement is so general that every D&D table will want to use it, that's not a game changer, and is bad.

For example, 4E's PHB II and PF's APG are just big books of new classes, feats, spells, etc. But they are so generic every game could include them, and that puts pressure on the DM to allow them at the table and evaluate them for balance issues and all that crap.

Conversely, books like Oriental Adventures, Psionics Handbook or Eberron Player's Guide are also just big books of new classes, feats, spells, etc. But these are game-changers, because obviously they are not appropriate for every setting. You won't feel any need to buy them or evaluate them if you're not interested in the topic.

So I'd love to see an edition where every single supplement was a game-changer (with a possible exception for Monster Manual II, III, IV, etc.).
 

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