Rel
Liquid Awesome
To me, since with 4e the transition from "dungeon exploration game" to "combat skirmish game" is complete, looking at your above criteria, to me 4e is the least D&D of all published editions.
Could you cite for me the parts of the game that make "dungeon exploration" more difficult than in previous editions?
As for the broader question, I've never considered myself to be an audience that D&D is or isn't catering to. That seems to imply inaction on my part. I've got tastes in gaming that have changed considerably over time. Early on I played D&D. I tried MERP and Rolemaster and liked the more complex skill system so I switched to that. After a dozen years the complexity became more than I wanted to deal with and 3.0 D&D came out so I changed to that. I'm now identifiying some features of 4.0 that work really well for our group so I'm shifting to that.
But honestly, 6 months ago, I was SURE that I'd be using Savage Worlds for my next campaign. It was still a bit of a tossup because I really like SW but I think that 4e is a better fit for our group as a whole.
I was totally ready to fire D&D as my game of choice and I've fired them before. I guess I don't view them as owing me any particular loyalty.