Hussar said:The problem with per day is that your knowledge of what is going to happen that day is very, very limited. So, because of that limitation, you are forced to take the most bland, widest application spells you can. Is it Fly or Fireball? Because it most certainly won't be Sepia Snake Sigil.
It depends on a number of factors. How much "research" have the characters done while prepping for their adventure? How important is versimilitude to the DM? How random are the random encounter tables being used? And, of course, location and terrain and "dungeon archetype" are all important. Ostensibly, the PCs would prepare differently for going into a rotting tomb than they would for an underdark excusrion than they would for a day's travel through untamed forests. That's part of the oft dismissed "operational" play. Certainly, it isn't for everyone, but I don't think it is as unfun as the designers make it out to be -- otherwise, D&D would have died a slow death a long time ago.