Quasqueton
First Post
I had a situation in my last game where I allowed a Player/PC to "break" a [minor] core rule because I couldn't quickly justify the rule to myself in the two seconds I had to think about it.
Then one minute later, I had to enforce a very similar rule (arguably, the same rule) on another PC because breaking it this time would have far-reaching and unbalancing effects on the game.
Neither Player mentioned the "double standard", and I don't know if any of them even realized the situation. Heck, I didn't even really think about it till the next day.
Now I have to tell the first Player to go back to the official rule after "house" ruling it differently the first time. Not that this situation is all that complicated or problematic for my game, but it is just one of those little hiccups in DMing that really didn't need to happen. I need to remember my new mantra: When in doubt, follow the rules.
I can think of many times over the quarter century of playing where I've regretted breaking/bending/changing/ignoring the game rules for some reason. But I can't think of much where I've regretted just following the rules.
For instance, a TPK resulting from following the rules is sad and disappointing. But I can get over it quickly and I don't feel bad or guilty. But having a TPK result due to a house rule or rule change can haunt a DM for a long time.
Quasqueton
Then one minute later, I had to enforce a very similar rule (arguably, the same rule) on another PC because breaking it this time would have far-reaching and unbalancing effects on the game.
Neither Player mentioned the "double standard", and I don't know if any of them even realized the situation. Heck, I didn't even really think about it till the next day.
Now I have to tell the first Player to go back to the official rule after "house" ruling it differently the first time. Not that this situation is all that complicated or problematic for my game, but it is just one of those little hiccups in DMing that really didn't need to happen. I need to remember my new mantra: When in doubt, follow the rules.
I can think of many times over the quarter century of playing where I've regretted breaking/bending/changing/ignoring the game rules for some reason. But I can't think of much where I've regretted just following the rules.
For instance, a TPK resulting from following the rules is sad and disappointing. But I can get over it quickly and I don't feel bad or guilty. But having a TPK result due to a house rule or rule change can haunt a DM for a long time.
Quasqueton