ForceUser
Explorer
I don't agree and that's not how I run my game. I will only step in if a player is causing a serious disruption that is ruining someone's fun (which could indeed be what's happening at your table, I don't know). But I will not decide for a player group who is going to res whom, unless I'm playing the NPC that's doing the reviving. It's not my job as DM, and it breaks the "fourth wall" for the DM to step in and heavy-handedly impose an artifical resolution that may not make sense in the context of the story. Among my friends, we have a good time by appreciating the story we tell together, and sometimes that means an NPC who is important to the group gets preferential treatment over a newer PC. We like it that way; it promotes verisimilitude, which is why we play--to simulate a fantasy world. If I were to intervene in the argument the way you have, my players would tell me to butt out and let them resolve it on their own, in character. And I wouldn't have it any other way.Hannibal King said:This DM inpartialness is BS, a DM is a moderator meaning he, more than the other players, must do everything in his power to keep the campaign going. Hannibal King
But that's us.
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